h1;This was:
i;logo.png
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h2;An AckCon 2017 Production
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h3;AckCon Staff
s;4;
l;Felix "MasterQ32" Queißner
r;Shader Stuff
r;Level Instantiation
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l;Simon "simonschreibt" Trümpler
r;Art Direction
r;Textures
r;Coloring
s;2
l;Marius "mk1" Kappes
r;Sound Design
r;Music
s;2
l;Robert "firoball" Jäger
r;Framework
r;AI
s;2
l;Patrick "jengs" Jendral
r;Weapons
s;2
l;Nils "slin" Daumann
r;Shader Master
s;2
l;Jonas "padmalcom" Freiknecht
r;HUD
r;Hit Feedback
s;2
l;Felix "superku" Pohl
r;Level Generation
s;2
l;Michael "xwcg" Schwarz
r;Intro
r;Main Menu
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l;Henrik "hen-woll" Wollmann
r;Character
r;Enemies
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l;Andreas "lemming" Holm
r;Props
r;Credits
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h3;Special Thanks To
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x;Kanal 21;Providing the location
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x;Achim "Pappenheimer" Lübbeke;Pre-AckCon negotiations with Kanal 21
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x;real,-;Providing food staples and energy drinks
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h3;Especially NO Thanks To
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x;Pizza service;Really bad pizza
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c;No lottifants were harmed during the production of this game.
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c;Gamestudio wasn't updated since March 2016, still waiting for the 2017 update!